AI Insights · Timothy · July 2022
Top 5 Third Person Games on iOS in Kuwait, Q2 2022
In Q2 2022, the top third-person games on iOS in Kuwait showed dynamic trends in downloads, revenue, and active users according to Sensor Tower.
The second quarter of 2022 saw interesting trends among the top five third-person games on iOS in Kuwait. Here's a closer look at their performance.
Subway Surfers from Sybo Games ApS exhibited a consistent increase in weekly revenue, peaking at approximately $2.1K in the week of May 23. Downloads saw a significant rise towards the end of the quarter, reaching 4K in the final week of June. Active users also showed a positive trend, growing from around 46.5K at the beginning of April to over 52.5K by the end of June.
Tall Man Run by SUPERSONIC STUDIOS LTD saw its weekly downloads peak at 6.3K in mid-May, followed by a gradual decline to 1.3K by the end of June. The game’s weekly revenue reached its highest at $34 in May, then fluctuated slightly before settling at $9 towards the end of the quarter. Active users peaked at around 14.4K in late May, before declining to approximately 6.4K by the end of June.
PUBG MOBILE from Tencent Mobile International Limited had an impressive weekly revenue performance, peaking at about $107K in late April. Downloads remained relatively stable, averaging around 1.6K to 2.1K per week. Active users hovered around the 120K to 130K range throughout the quarter, maintaining a strong user base.
Apex Legends Mobile, launched by Electronic Arts in mid-May, saw its highest weekly downloads at 8.9K during its launch week. Revenue peaked at $2.1K in the week of May 23, then gradually decreased to $642 by the end of June. Active users followed a similar trend, starting strong at around 8.1K and declining to 3.4K by the end of June.
Going Balls from SUPERSONIC STUDIOS LTD showed steady weekly downloads, peaking at 1.7K in mid-June. Revenue remained modest, with a high of $82 in mid-May. Active users grew steadily from around 6.7K at the end of March to over 8.3K by mid-June, before slightly declining to 7.3K by the quarter’s end.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.